Eternally Written

Eternally Written is a pen and paper battle royale/social strategy in that you can select a character with a specified weapon, be on a team, gather items, craft, level, do actions on one another, move between parts of a dynamic map, purchase items, kill wild animals and enemies, and attempt to be the final survivor(s). There are alternate win conditions, such as escaping, and hacking the research center. The game is set to run on a day to day turn based cycle system and generally a maximum of 7 days. Parts of the map will become restricted, meaning upon entering the sections of the map, your character will take damage, until there is only a single section of the map, which forces a fight between you and any remaining opponents. Objectives spawn every so often, allowing there to be rare materials to upgrade your gear or make yourself significantly stronger.

A very short summary of the game is pokemon-minecraft-DnD-betrayal, in which players can select characters/roles that are similar to DnD roles and overall rulesets that can craft items to become stronger, get levels to become stronger, and battle in a way that is similar to pokemon or DnD, selecting moves in turn based combat. The social aspects are somewhat similar to betrayal, which create a unique dynamic in this game.

The design documents are below:

General doc:
https://docs.google.com/document/d/1grYDyPYr2y-6Sa3e0cy4tvbX4uzz26TiIsR8frqsQAo/edit?usp=sharing

Character doc:
https://docs.google.com/document/d/15S3tdxvWrRrX4euZwd6tJr_tikKarW79iHmxKmeFL4o/edit?usp=sharing

Items doc:
https://docs.google.com/document/d/1kBoJOZ4qVnE2g3vIpK7d0yHsj4ftY5VJyWfLLyEjymk/edit?usp=sharing